Friday, September 14, 2007

Friday - Sep 14

Hi Team,
This posting will list the current team assignments as I remember them. Please contact me if this does not agree with what you think you are doing. Also please be sure to post as progress ismade, assignments are completed, and any problems arise, and if you find any good resources, articles, etc. related to SL or ND.

We will shoot for a F2F meeting next Friday (21'st) - likely in the morning, since that fits everyones schedule. As we progress we will form subteams - and may then have separate meetings or even in-world meetings.

Todd:

- finish fine touches on infrastructure for Inferno and purgatorio
- ensure that all objects/scripts are editable by group (can use buildbots to test that)
- begin copying scripts text to a TXT file so we can build a script library
- research audio delivery/production in SL, jhow to create, upload and use - also
determine if sound can be limited to a particular distance from the object
- start development of certain Plone pages (you will need to get the
access info from me)

Dan:

- finish fine touches on infrastructure for Paradiso
- ensure that all objects/scripts are editable by group (can use buildbots to test that)
- begin copying scripts text to a TXT file so we can build a script library
- develop objects for Gift Shop and related Plone pages (see me about this as
I will have to get you authorization for the Plone site)

Ben:

- develop book object for linking to specific cantos (object will either
launch web window, deliver in notecard, or something similar - we will
decide spacifics later)
- research animation in SL - can animations be put in a 'frame' and viewed as
if on a screen or through a window? Can an object be animated?


Danielle:

- work through 3D tutorials in ISTania sandbox
- look through SL documentation and read over simple guide
to scripting (just get gist, don't try to memorize)
- continue exploring SL, gain familiarity with client commands
- read through UT Austin info (http://danteworlds.laits.utexas.edu/)
- eventually you will be working on the levels of Inferno - so focus here

Brian:

- work through 3D tutorials in ISTania sandbox
- look through SL documentation and read over simple guide
to scripting (just get gist, don't try to memorize)
- continue exploring SL, gain familiarity with client commands
- read through UT Austin info (http://danteworlds.laits.utexas.edu/)
- eventually you will be working on the levels of Purgatorio - so focus here

Pat:

- work through 3D tutorials in ISTania sandbox
- look through SL documentation and read over simple guide
to scripting (just get gist, don't try to memorize)
- continue exploring SL, gain familiarity with client commands
- read through UT Austin info (http://danteworlds.laits.utexas.edu/)
- eventually you will be working on the levels of Paradiso - so focus here

Me:

- in addition to basic oversight, I am working on the NEH Grant Proposal
to try to get $$$ for a very in-depth development of Inferno on a separate
island. Neo-Dante is an important part of that proposal as a 'proof-of-concept'

Some things we need to do:

- start development of a script library for sharing
- start development of a 'common object' library for sharing

- start populating the 3 towers with objects
- start with plan for each level that lists which objects,
what info to provide, how to provide -- before they
are created

- a bit of landscaping outside the towers

- by mid-semester a progress video

Please let me know of any problems, issues, successes, etc. I plan on
checking the Blog daily. Also please let me know when you've finished
your tasks so I can give you more. (:-)

cheers - gerry (Tarkus Octagon)

1 comment:

Danielle said...

Are we still meeting tomorrow? If so, what time?